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On 05-Jul-2017 06:36:53, ForumAdmin replied in a thread: Soul Mates
:well done:
On 05-Jul-2017 02:43:31, Fysh replied in a thread: Soul Mates
The difference is that you have mechanisms in place to deter backstabbing, and in the case of Soul Mates, there is really no point at all if your soul mate is continuing to play. In many games there a...
On 02-Jul-2017 06:18:26, ForumAdmin replied in a thread: Soul Mates
... by the way - You can actually stab anyone in the back in Undecima as well :sorry: There is a penalty for this, called "Backstabbing Penalty", which will reduce Morale and Luck for all yo...
On 01-Jul-2017 04:46:42, ForumAdmin replied in a thread: Soul Mates
No... :sorry: Still quite a bit - including a big work for re-doing the end-game :rolling:
On 01-Jul-2017 03:28:26, Fysh replied in a thread: Soul Mates
It's good that you can't keep changing soul mates. I'm not keen on games where players can stab each other in the back. Is this the last part to complete before the game is relaunched? I&...
On 26-Jun-2017 05:38:57, ForumAdmin started a new thread: Soul Mates
Soul Mates is a new feature I'm currently working on, which is the next and final step in your diplomatic relations with other players. A few things about this feature: - You can have only one So...
On 15-Jun-2017 05:00:43, ForumAdmin replied in a thread: Undecima - Reloaded
Thank you for the link - everybody welcome to share any good sites or deals with me:) I tried quite hard before the last time to find something suitable and when you take one of this "build-you...
On 14-Jun-2017 08:43:17, Avalugg replied in a thread: Undecima - Reloaded
$300 for server hosting? I really don't know what configuration you need but you deffinitely should check out https://www.leaseweb.com/dedicated-servers/build-your-own?gclid=CjwKEAjwvYPKBRCYr5G...
On 14-Jun-2017 04:48:59, ForumAdmin replied in a thread: Undecima - Reloaded
I'm not running any servers at the moment as it's VERY expensive (about $300 USD/ month for a dedicated server). Just have a shared account for this forum and the front page of the game, which...
On 13-Jun-2017 10:00:58, Fysh replied in a thread: Undecima - Reloaded
It's better to delay, and have a more finished and polished game at re-launch time. As you have said before, once the game starts, you will find it even harder to find time for development. I als...
On 13-Jun-2017 06:12:45, ForumAdmin replied in a thread: Undecima - Reloaded
I think there is no point to appologize for dealys anymore and list all my unfortunate circumstances that lead to yet another one - it is what is and the launch time shifted again, currently it's ...
On 13-Jun-2017 06:05:32, ForumAdmin replied in a thread: Discussion Thread for all new Changes to Undecima
Moved it to the right (finally) thread as gave a wrong link before :rolling:
On 13-Jun-2017 04:51:58, ForumAdmin replied in a thread: New Map Objects
I was going to put some restrictions first, including the number of times you can gamble, but then decided against it. If you hit a jackpot (2 or 12), you will clear out this particular Tavern at once...
On 12-Jun-2017 13:30:46, Fysh replied in a thread: New Map Objects
Looks really interesting. How many times can you gamble a day?
On 12-Jun-2017 06:40:46, ForumAdmin replied in a thread: New Map Objects
The Gambling part of Taverns is completed. You will need to have your Commander stationed in a Tavern to go to the Gambling Room and start playing. The game is very simple – you pick a number or numbe...
On 11-Jun-2017 06:45:36, ForumAdmin replied in a thread: Discussion Thread for all new Changes to Undecima
:cool:
On 11-Jun-2017 06:39:29, Fysh replied in a thread: Discussion Thread for all new Changes to Undecima
hehe yes no problem. You are doing a great job, and will get it done, I'm sure.
On 11-Jun-2017 05:17:35, ForumAdmin replied in a thread: Discussion Thread for all new Changes to Undecima
Sorry to hear about your condition, really sorry :sorry: . The problem with helpers is that I have so little time that I'm afraid to spend it on talking through things with another person and ch...
On 11-Jun-2017 04:40:38, Fysh replied in a thread: Discussion Thread for all new Changes to Undecima
I coded Solid Logic just for something to do. As a puzzle game it's okay for a few hours diversion, but it's nothing amazing. It was my first project using Unity. And I think a big problem is ...
On 10-Jun-2017 06:45:13, ForumAdmin replied in a thread: Discussion Thread for all new Changes to Undecima
It always looks easier from outside ;) there are about 5 or 6 stored procedures (I can see you're a developer, nice, so a bit of techno-talk is fine, right? ;) ) that are preparing battle groups f...
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